Requiem only 1440p/30fps on next-gen consoles, XSX has small lead over PS5

There have been hints that A Plaque Tale: Requiem would demand a lot from our hardware, with the game’s 1080p PC requirements being surprisingly high, but it could be even more of a beast than expected. According to a breakdown from the ever-reliable ElAnalistaDeBits, A Plague Tale: Requiem will only run at 1440p and 30fps on Xbox Series X and PS5 (or 40fps in 120Hz mode). It can also be difficult to run the game in 4K on your RTX 30 series card, even with DLSS on. You can check out the full breakdown below.

A Plague Tale: Requiem seems to offer roughly the same feature set on Xbox Series X/S and PS5, with both machines running the game at 1440p and 30fps with similar visual settings. That said, the XSX has a slight edge in performance, with a pretty solid 30fps, while the PS5 can have minor dips (no more than 5 frames) during demanding scenes with lots of rats or foliage. As for the Xbox Series S, it is limited to 1080p and 30fps and suffers from dips similar to the PS5.

Even on PC, the game will present a challenge. A GeForce RTX 3080 in DLSS performance mode only just hits 60 fps at 4K. Obviously it will be less ideal on the less powerful Series 30 RTX GPUs. But hey, if you’ve got one of those fancy new GeForce RTX 4090 cards, DLSS 3 can squeeze out about 160 fps on average from the game.

It’ll be interesting to see if this is a harbinger of things to come and if 4K and/or 60fps becomes something XSX and PS5 owners can no longer count on as true next-gen games start rolling out. Or maybe A Plague Tale: Requiem just isn’t very well optimized (Asobo Studio’s Microsoft Flight Simulator is also a bit of a system hog). Perhaps those rumors of PS5/XSX mid-gen upgrades are coming sooner than we think.

A Plague Tale: Requiem launches tomorrow (October 18) on PC, Xbox Series X/S, PS5, and Switch (via the cloud).

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