Fallout: New Vegas certainly stands on its own as a full game, but it was originally conceived as a massive expansion for Fallout 3. In a retrospective video of Fallout posted by Bethesda, Bethesda executive producer and Fallout 3 director Todd Howard explained how New Vegas came to be.
Fallout 3 comes out and it’s a really, really big hit for the company, and they’re like, ‘Okay, what’s the follow-up?’, and I was like, ‘Well, we’re doing Skyrim, so [then] it will be Fallout 4, and there was a push like… ‘We need to do a big expansion pack or something. Are there any companies we could have had done it?’ and we knew the people of Obsidian, and there was something like that immediately [thought that] there is only one group that we would really want to do this. And it actually started out as a big expansion pack for Fallout 3, and I really felt like it had to be its own game.
Fallout fans are sure to be happy that the project has turned into a full game, as Fallout: New Vegas is one of the greatest open-world games of all time. Microsoft now owns New Vegas developer Obsidian, allowing for a possible follow-up. Last week, however, Obsidian CEO Feargus Urquhart said the studio isn’t working on a Fallout game right now, but “there’s no question” about it if the opportunity presents itself.
Instead, Obsidian is gearing up for the release of Pentiment, a 16th-century mystery game set in Bavaria. The game is coming to Xbox and PC on November 15. If you’re interested, check out our interview with Obsidian developer Josh Sawyer.
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